xbox 360 elite
Originally Posted by steven975,Apr 7 2007, 10:01 PM
if you ask me, HDMI is a cluster####.
all these sub-specifiations and what-not, along with the HDCP which flat-out doesn't work all the time.
all these sub-specifiations and what-not, along with the HDCP which flat-out doesn't work all the time.
Originally Posted by steven975,Apr 5 2007, 03:05 PM
I'd imagine any retailer that offers Xbox will have them.
The only difference is HDMI (overblown, as the regular one does 1080p just fine) and the 120GB drive, which is available separately. Oh, and it's black.
By fall all of them will likely have HDMI, not to mention being smaller, cooler, and quieter due to the 65nm chips.
The only difference is HDMI (overblown, as the regular one does 1080p just fine) and the 120GB drive, which is available separately. Oh, and it's black.
By fall all of them will likely have HDMI, not to mention being smaller, cooler, and quieter due to the 65nm chips.
the 360 does 1080p over component, but the number of TVs that will accept 1080p over component is slim but growing. The RGB (aka VGA) outputs 1080p no problem.
One thing most don't realize is THERE IS NO DIFFERENCE BETWEEN 1080i and 1080p FOR MOVIES! Don't believe? Bear with me.
Most movies are 24 frames per second. US TVs are 60 frames per second. To compensate, a technique called 3:2 pulldown is used. Basically, one frame is shown 3x, the next 2x, the next 3x and so on.
So, every frame from the movie will be shown at least twice. This enables both the odd and even lines to be shown in 1080i before the movie even moves to the next frame. You won't even notice the flickering because the TV deinterlaces anyway. The only way you would ever notice is if your TV sucks at deinterlacing or has dodgy 3:2 pulldown.
Of course, 1080p is pretty valuable for games, though...but not movies.
One thing most don't realize is THERE IS NO DIFFERENCE BETWEEN 1080i and 1080p FOR MOVIES! Don't believe? Bear with me.
Most movies are 24 frames per second. US TVs are 60 frames per second. To compensate, a technique called 3:2 pulldown is used. Basically, one frame is shown 3x, the next 2x, the next 3x and so on.
So, every frame from the movie will be shown at least twice. This enables both the odd and even lines to be shown in 1080i before the movie even moves to the next frame. You won't even notice the flickering because the TV deinterlaces anyway. The only way you would ever notice is if your TV sucks at deinterlacing or has dodgy 3:2 pulldown.
Of course, 1080p is pretty valuable for games, though...but not movies.
I have every game for NES, SNES/Famicom, Gameboy, Gameboy color, N64, Virtual Boy, Sega Master System, Gamegear, Genesis, Megadrive, 32x, Sega CD, MAME .114 with CHDs, SNK NeoGeo Pocket, Comodore 64, Amiga, Amiga 32CD, Atari 2600, 5200, 7800, Jaguar, Jaguar CD, Lynx, Amstrad CPC, NEC TurboGrafx16-CD, TurboDuo, PC-E, Bandai WonderSwan, Channel F, Colecovision, General Computer Vectrex, Mattel Intellivision, Memotech MTX, Miles Gordon Sam Coupe, Spectravideo MSX, Spectravideo MSX 2, Tandy Color Computer, Tangerine Oric, Thomson MO5, Watara SuperVision, along with numerous selections from the following libraries: Sega Dreamcast, Saturn, Sony PSX. I have no need for this modern mumbo jumbo hoopla. Give me HDMI 1.3 and build in HD-DVD player and I'll consider it.
P.S. 3DO and CD-i can burn in hell.
P.S. 3DO and CD-i can burn in hell.



