My SSM S2000
I used to be HUGE into GT. I started with GT2, then 3, and 4. I never made it past the PS2 to prologue, because as much as I loved the series, after I picked up Forza 1 I was hooked.
The damage models, ability to customize paint, body parts, wheels, etc, and the real time telemetry, good AI, etc, made it that much better than GT4 for me.
At GTPlanet or whatever their big boards are the realism of the physics is debated daily, with a strong case against the GT series (although its largely agreed on that GT3 has better physics than GT4). Then of course LFS comes into play (Live for Speed, PC) - and it trumps all, minus the copyright issue with the cars.
So for me, its all about forza. The cars drive well enough to almost accuratly match lap times set in real life and like I said, the ability to customize in a simulator is great!
The damage models, ability to customize paint, body parts, wheels, etc, and the real time telemetry, good AI, etc, made it that much better than GT4 for me.
At GTPlanet or whatever their big boards are the realism of the physics is debated daily, with a strong case against the GT series (although its largely agreed on that GT3 has better physics than GT4). Then of course LFS comes into play (Live for Speed, PC) - and it trumps all, minus the copyright issue with the cars.
So for me, its all about forza. The cars drive well enough to almost accuratly match lap times set in real life and like I said, the ability to customize in a simulator is great!
Originally Posted by rnye,Oct 25 2007, 03:50 AM
I used to be HUGE into GT. I started with GT2, then 3, and 4. I never made it past the PS2 to prologue, because as much as I loved the series, after I picked up Forza 1 I was hooked.
The damage models, ability to customize paint, body parts, wheels, etc, and the real time telemetry, good AI, etc, made it that much better than GT4 for me.
At GTPlanet or whatever their big boards are the realism of the physics is debated daily, with a strong case against the GT series (although its largely agreed on that GT3 has better physics than GT4). Then of course LFS comes into play (Live for Speed, PC) - and it trumps all, minus the copyright issue with the cars.
So for me, its all about forza. The cars drive well enough to almost accuratly match lap times set in real life and like I said, the ability to customize in a simulator is great!
The damage models, ability to customize paint, body parts, wheels, etc, and the real time telemetry, good AI, etc, made it that much better than GT4 for me.
At GTPlanet or whatever their big boards are the realism of the physics is debated daily, with a strong case against the GT series (although its largely agreed on that GT3 has better physics than GT4). Then of course LFS comes into play (Live for Speed, PC) - and it trumps all, minus the copyright issue with the cars.
So for me, its all about forza. The cars drive well enough to almost accuratly match lap times set in real life and like I said, the ability to customize in a simulator is great!
I have been a die hard GT fan, but since Forza its hard to go back. I even have the Logitech steering wheel (the real deal, active force feedback, etc etc) for GT, and the experience was just awesome. But Forza is just too good right now, the GT is going to be absurd from what I hear and even be better in simulation in Forza which is going to be nuts, best part is I can hook my wheel up
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