GT4 lives up to the hype! (This can be a spoiler for some)
Originally posted by shift_9k
Is there anyway to get it without chippin your PS2?
Is there anyway to get it without chippin your PS2?
The Dualnote, being a hybrid, gives you extra boost monitered by a boost gauge and can be replenished by braking. The Pods are interesting because they are a cross between a toy dog and a car complete with wagging tail. But the front of it has these lights that sense your driving emotion and change colors based on that emotion.
Originally posted by Amuse Boy
I think it's the Japanese spec because it redlines at 9200rpm and not the wimpy 8000!
I think it's the Japanese spec because it redlines at 9200rpm and not the wimpy 8000!
I've just noticed with GT, if there are two different variations of a car, they usually have both.
Originally posted by Amuse Boy
Other differences from GT3:
Very low and tuned cars can ground on the rumble strips and sparks come flying!
Other differences from GT3:
Very low and tuned cars can ground on the rumble strips and sparks come flying!
My cars did that all the time in GT3.
What they need is some sort of vehicle damage, which is actually visible and measurable (with some sort of graph like for tire wear)...
It'll help weed out the "ride the wall" or "use the car in front as auxiliary brake" or grass-cutting drivers...
It'll help weed out the "ride the wall" or "use the car in front as auxiliary brake" or grass-cutting drivers...
Originally posted by Amuse Boy
Very low and tuned cars can ground on the rumble strips and sparks come flying!
Launches are very important - too many revs and you'll spin on the spot, too little and you'll bog.
Very low and tuned cars can ground on the rumble strips and sparks come flying!
Launches are very important - too many revs and you'll spin on the spot, too little and you'll bog.
Take most any lowered or "race" car (C5R vette comes to mind) up the climbing jump section in Seattle and you'll scrape and spark.
Launches were important in GT3 too, I remember hating the licence test w/ the red R33 Skyline where you had to get a perfect launch + a perfect line to get a gold medal. Then again, you only launch once a race, so I doubt it will be become that big of a deal...
Originally posted by alexf20c
What they need is some sort of vehicle damage, which is actually visible and measurable (with some sort of graph like for tire wear)...
It'll help weed out the "ride the wall" or "use the car in front as auxiliary brake" or grass-cutting drivers...
What they need is some sort of vehicle damage, which is actually visible and measurable (with some sort of graph like for tire wear)...
It'll help weed out the "ride the wall" or "use the car in front as auxiliary brake" or grass-cutting drivers...
Or so I've heard.
Originally posted by Amuse Boy
I have completed all the tests but there are still 4 cars to be unlocked!!!!
I have completed all the tests but there are still 4 cars to be unlocked!!!!


