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Old Mar 24, 2009 | 12:09 PM
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http://www.informationweek.com/news/person...subSection=News

[QUOTE]A startup company called OnLive is trying to disrupt the gaming industry by delivering high-end games through the cloud to a computer or Internet-connected television.

The service, which is expected to launch in the winter, was unveiled Tuesday at the Game Developers Conference. The demonstration showed how it streams 3-D games from a data server to the consumer using proprietary compression techniques. A Macintosh or Windows user would first need to download a 1-MB browser plug-in, but it potentially enables users to play games with high-end visuals without the need for expensive graphics cards or strong processors. Games can be played with the keyboard and mouse, a standard USB controller, or OnLive's proprietary wireless controller.
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Old Mar 24, 2009 | 02:24 PM
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too many words.
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Old Mar 24, 2009 | 06:19 PM
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Basically - server side gaming, where all the client does is receive an HD video. In other words, it uses bandwidth instead of local computing power.
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Old Mar 24, 2009 | 10:04 PM
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that's actually a pretty interesting concept...never about that before. it'd be interesting to see what kind of performance they can get though...it's essentially the same as streaming HD.

is that possible now? i'm overseas now and the connection speeds here are not exactly blazing.
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Old Mar 25, 2009 | 08:52 AM
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^Streaming HD is possible, but it does take large bandwith. I currently have verizon Fios with 20Mb down 5Mb up speeds.

I stream 1080p videos from my computer to the playstation 3 and up to the TV. The video and audio both sync up and runs smooth. All wireless, but the TV and ps3 are connected via HDMI.

However, this is a local network. I'm not sure about what kinds of bandwith you would need to stream something via WAN, or how high ping times would have a greater effect
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Old Mar 25, 2009 | 10:44 AM
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As technology gets better and better....yea....this is the future. I'm sure Bill Gates will buy them out once they become a real threat.
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Old Mar 25, 2009 | 10:49 AM
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Yeah, I would think latency would be a bigger issue than bandwidth in most cases. If it takes 50ms for your control input to get to their server and another 50ms for the video to get back to your screen, then that's going to make for some pretty annoying "lag".
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Old Mar 25, 2009 | 11:33 AM
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Read that early this morning on yahoo. Funny thing was I thought of this few years ago and how cool it would be to just DL/Stream etc.

Guess someone is going to make millions in the future.
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