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Customizing the DBW Throttle mapping

Old May 5, 2016 | 05:46 AM
  #61  
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Originally Posted by shind3
Thank you for staying on top of this with them. I think we need to form a union because that's the only way they seem to listen, lol.

I remember reading old old posts from Gernby harping about this stuff and at that time it was understood that there is another function affecting the main throttle table as shown by his empirical 1.5x multiplier evidence. But I guess supporting existing customers isn't as profitable as adding to your portfolio for potential new customers, lol.
Ha.. Ya Hondata has a lot of hidden "features" where you spend a couple hours scratching your head, then you ask them "hey, why isn't this working like XYZ," and their response is, "that is normal operation," then you try to dig deeper and ask more questions, and they say "well that's because there's ABC hidden magic."

What looks like a 1.5x multiplier I'm pretty sure at this point is simply botched labeling on hondata's part of the throttle table, not some magical multiplier or some other function in the code (Gernby just found out through undoubtedly painstaking measures that the values were off roughly 1.5x). I saw you posted in the hondata forum and they posted a picture of the updated throtle table with different column index values and stated the last 4 columns are essentially unused since they're >100% (they're not 100% sure why it was done this way themselves). Ultimately, I'm just glad it'll be fixed. I guess the lesson is if we want something fixed we really need to harp on them to look at it.
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Old May 5, 2016 | 06:41 AM
  #62  
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Originally Posted by SlowTeg
Originally Posted by shind3' timestamp='1462392884' post='23957105
Thank you for staying on top of this with them. I think we need to form a union because that's the only way they seem to listen, lol.

I remember reading old old posts from Gernby harping about this stuff and at that time it was understood that there is another function affecting the main throttle table as shown by his empirical 1.5x multiplier evidence. But I guess supporting existing customers isn't as profitable as adding to your portfolio for potential new customers, lol.
Ha.. Ya Hondata has a lot of hidden "features" where you spend a couple hours scratching your head, then you ask them "hey, why isn't this working like XYZ," and their response is, "that is normal operation," then you try to dig deeper and ask more questions, and they say "well that's because there's ABC hidden magic."

What looks like a 1.5x multiplier I'm pretty sure at this point is simply botched labeling on hondata's part of the throttle table, not some magical multiplier or some other function in the code (Gernby just found out through undoubtedly painstaking measures that the values were off roughly 1.5x). I saw you posted in the hondata forum and they posted a picture of the updated throtle table with different column index values and stated the last 4 columns are essentially unused since they're >100% (they're not 100% sure why it was done this way themselves). Ultimately, I'm just glad it'll be fixed. I guess the lesson is if we want something fixed we really need to harp on them to look at it.
It would be real nice if we could edit the row and column values of that table ourselves as well. At least the RPM side would be nice as I am really only tweaking the RPM after I reach my desired WHP level.
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Old May 5, 2016 | 06:52 AM
  #63  
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Originally Posted by King Tut
It would be real nice if we could edit the row and column values of that table ourselves as well. At least the RPM side would be nice as I am really only tweaking the RPM after I reach my desired WHP level.
You mean change the column and row "header" values, as in the set index values for the throttle table? Ya that would definitely be nice, but hondata doesn't seem to want to allow people to change the values (I'm still not sure why..?). At the very least with this next update things *should* act intuitively/logically and it should be easier to set things how you'd like. You'll need to do some math to figure out the interpolated values at the specific cells you're trying to target, but it at least should be doable. Currently you're left with a thumb up your butt especially with the 2nd throttle table that's not modifiable.
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Old May 6, 2016 | 06:09 PM
  #64  
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It doesn't matter. As of version V2.3.7, Just use the first 10 columns of the throttle table and for the axis just equate 0 to 66.7% as actually 0 to 100% 'pedal position' . This would be 100% correct if not for the "VS vs Pedal" background table. Stock, That table is tuned to desensitize the throttle at lower VS (marginal effect) . Also, the actual Values in the main throttle tablr are off by the same scale. 0 to 66.7 actually equals 0 to 100% throttle plate. This is a hex conversion formula error for now.

Hence, Ignore the last 4 columns as Gernby instructed years ago.

And finally, what Hondata wants to rename from 'Pedal' to 'Index' should actually be called 'Vehicle Speed Compensated Pedal Position'.

Anyway, I'm glad we have guys like SlowTeg and Gernby on our side.
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Old May 6, 2016 | 07:49 PM
  #65  
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I regret that I haven't followed this thread more closely, since I feel more inclined to defend Hondata than criticize them. Hondata is not selling a stand-alone ECU. They sell a reflash, which is a modification of the OEM code.

I'm glad that Honsata has added more flexibility to address this issue, so I'd much rather thank them than criticize.
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Old May 8, 2016 | 08:29 PM
  #66  
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Originally Posted by Gernby
I regret that I haven't followed this thread more closely, since I feel more inclined to defend Hondata than criticize them. Hondata is not selling a stand-alone ECU. They sell a reflash, which is a modification of the OEM code.
This is a tomayto vs tomahto argument honestly. It's a "reflash" in a sense, but it's very much a standalone in a sense as well. Hondata clearly has added and augmented the functionality of the OEM code (launch control, boost control, etc. etc.). To say it's just a "reflash" and to use that as a cop out is a weak argument imo. I started using hondata back when you had to burn eeproms and physically install and remove a chip. They very much called it a standalone then, and the functionality has expanded since 15 yrs ago. You have standalones and you have piggybacks. One standalone may have some limitations over others, but it's a lot more than just a "reflash."

I'm glad that Honsata has added more flexibility to address this issue, so I'd much rather thank them than criticize.
I am as well, and don't care to throw gas on the fire either. The reality is though sometimes they are rather obtuse in their responses which isn't appreciated. Case in point the latest issue with the software lock due to querying their server. W/o an internet connection, you're left with a thumb up your a**. Now, I wouldn't have a problem with them just coming out and say "sorry guys, this is the way it was designed, apologies.." but their response that basically said it's "not our fault" on the forum is simply moronic.
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Old May 9, 2016 | 11:56 AM
  #67  
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I love FlashPro. I spent my $500, and I have gotten more than that out of it. I wouldn't rather have anything running my engine. I had multiple people tell me that FlashPro can't do E85. Just because it can't do flex fuel tuning doesn't mean you can't flash an E85 map and then flash back to a 93 octane map.
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Old May 10, 2016 | 06:17 AM
  #68  
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Originally Posted by King Tut
I love FlashPro. I spent my $500, and I have gotten more than that out of it. I wouldn't rather have anything running my engine. I had multiple people tell me that FlashPro can't do E85. Just because it can't do flex fuel tuning doesn't mean you can't flash an E85 map and then flash back to a 93 octane map.
I completely agree Tut. I love flashpro and have been a fan of hondata's products for a long time. All I'm saying (and probably others) is that they seem to get defensive with responses at times and/or give less than helpful answers. Such is life and I won't get my panties in a bunch over it..
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Old May 12, 2016 | 06:59 AM
  #69  
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Hondata released the throttle changes in the latest beta release for anyone who might be interested.
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Old May 12, 2016 | 07:29 AM
  #70  
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Originally Posted by SlowTeg
Hondata released the throttle changes in the latest beta release for anyone who might be interested.
Awesome. Shoot us some deets. I plan to flash my 93 octane tune back on tonight.
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