2018 S2K Challenge discussion
#11
#12
speed ventures runs CVR in Feb and March, and I noticed that it was off of the schedule and only November is on there - hopefully the Nov is CW and not CCW.
I guess CVR isn't that popular. Oh well, i'll see you guys next saturday.
I guess CVR isn't that popular. Oh well, i'll see you guys next saturday.
#13
Im also sad no sonoma this year but it hasnt been strongly attended due to distance and cost (though anyone that goes always loves it)
The following users liked this post:
Chibo (12-08-2017)
#14
Registered User
My understanding was that Mod Class allowed 2 major modifications to be performed or basically some sort of balance of the others. For example, aero, suspension, street tire, and minor bolt-ons. Super Mod allows for R-Comp and all the bolt-ons possible. Street Class would be a balance of light aero, street tires, simple suspension, and minor bolt-ons. However, the 7pt Mod allowance is quite generous already...this would allow some pretty major modded cars like Imperious Rex to provide some serious competition to Anorexicpoodle. I'm going to enjoy watching on the sidelines unless I can somehow piece together a reliable car at 4.25pts.
#15
We are bumping mod from 6.5 to 7 to pull the non FI cars back down. Any more and it opens up class and wallet breaking setups like running full R-comps in mod and that will then make that necessary to compete.
We went through the standard supermod setups before boost got popular and 7 points would cover pretty much all of it with few exceptions. Even the most wild setups would fit into mod without FI/displacement change or full R-comps. It also means most FI setups are going to be limited to little or no aero in mod.
We also just dont get much critical mass in supermod. 3-5 drivers max and thats sporadic, so pulling unlimited down into it and clearing out the NA guys at the bottom into mod feels like it makes a lot of sense. Thicker fields and more level competition.
It has the added benefit of letting a mod car potentially swap over to NASA TT4 if you prep carefully and have 2 sets of wheels, while supermod now crosses right into TT2 for FI cars.
We went through the standard supermod setups before boost got popular and 7 points would cover pretty much all of it with few exceptions. Even the most wild setups would fit into mod without FI/displacement change or full R-comps. It also means most FI setups are going to be limited to little or no aero in mod.
We also just dont get much critical mass in supermod. 3-5 drivers max and thats sporadic, so pulling unlimited down into it and clearing out the NA guys at the bottom into mod feels like it makes a lot of sense. Thicker fields and more level competition.
It has the added benefit of letting a mod car potentially swap over to NASA TT4 if you prep carefully and have 2 sets of wheels, while supermod now crosses right into TT2 for FI cars.
Point well taken. Thanks for the clarification!
Now I need to find a way to take off some useless parts off the car that adds points but don't have any benefits to the car itself.... lol
Another thing to think about... I am not sure if it's been brought up before but the points added by the wheel width.... does it really make that much difference between say, a 9.5 in width vs 10 in width wheel?
#17
In the 255 tires pretty much everything will go faster on a 10 than a 9.5. That being said, a 9.5 isnt massively slower and many drivers cannot tell the difference. I moved from a 9.5 to a 10 mostly because i bent my 9.5's and 10's were more readily available for less money (949 racing).
Remember the points system works out to about 1 second around BW13CW = 1 point so most drivers cannot "feel" a 0.125 sec difference in wheel width but data rarely lies.
#18
That's an interesting benchmark, huh.
I do have one question - the level 1 R-Comp is listed as .5 points, and the RE71R/Rival is listed as a 1 point tire. I assumed that .5 was a typo and it was actually 1.5 points. Is that correct?
I do have one question - the level 1 R-Comp is listed as .5 points, and the RE71R/Rival is listed as a 1 point tire. I assumed that .5 was a typo and it was actually 1.5 points. Is that correct?
#19
Depending on the tire, yes. You will produce more lateral grip on a wider wheel if the tire has enough section width to support it, up to a certain point.
In the 255 tires pretty much everything will go faster on a 10 than a 9.5. That being said, a 9.5 isnt massively slower and many drivers cannot tell the difference. I moved from a 9.5 to a 10 mostly because i bent my 9.5's and 10's were more readily available for less money (949 racing).
Remember the points system works out to about 1 second around BW13CW = 1 point so most drivers cannot "feel" a 0.125 sec difference in wheel width but data rarely lies.
In the 255 tires pretty much everything will go faster on a 10 than a 9.5. That being said, a 9.5 isnt massively slower and many drivers cannot tell the difference. I moved from a 9.5 to a 10 mostly because i bent my 9.5's and 10's were more readily available for less money (949 racing).
Remember the points system works out to about 1 second around BW13CW = 1 point so most drivers cannot "feel" a 0.125 sec difference in wheel width but data rarely lies.
Understood.
Which brings me to this actually, shouldn't we update some points to newly available tires that people use?
For example, Nexen SUR4G , Hankook RS4, Federal RS-RR and such should be on the list and need to be determined if they would need some point assigned to them or not.....
#20
Ah well. I'm at 3.25pt with 0 point tires, stuck either way.