S2k still showing up in games
#16
I know. I was just talking about another cel-shaded game. That Wii game looks like it has worse graphics than Auto Modellista. It's not so much hardware since it doesn't take much processing power for cel-shaded games, so it must be the crappy artist.
#17
Ewww graphical pooo! Why in the world would they set the redline to 7k?
And correction AlX Boi, cell shading actually takes more power to render then normal, since you essential have to render the geometry twice (I know this doesn't make sense, but trust me as my major in college was Gaming and Interactive Design meaning that I majored in 3d graphics for games )
And correction AlX Boi, cell shading actually takes more power to render then normal, since you essential have to render the geometry twice (I know this doesn't make sense, but trust me as my major in college was Gaming and Interactive Design meaning that I majored in 3d graphics for games )
#18
Talk about oversteer. That's not the fast way around the corner.
#19
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Originally Posted by jeggy,Oct 10 2006, 07:32 PM
redline at 7k? must be 2.4L ap3