The Corner House of Whores and Monkeys. Enter for Fun & Shenanigans! We're weird here. In the most awesome way possible.

Corner Game CXCVI ?!?!?!?!?!?!?!?!?!?!

Thread Tools
 
Old Jul 21, 2006 | 05:08 AM
  #1281  
O-turn's Avatar
Registered User
Gold Member (Premium)
 
Joined: May 2005
Posts: 167,020
Likes: 0
From: Naples, FL
Default

w3rd
Old Jul 21, 2006 | 05:08 AM
  #1282  
O-turn's Avatar
Registered User
Gold Member (Premium)
 
Joined: May 2005
Posts: 167,020
Likes: 0
From: Naples, FL
Default

w3rd
Old Jul 21, 2006 | 05:08 AM
  #1283  
cap1's Avatar
 
Joined: Aug 2005
Posts: 167,324
Likes: 0
From: Northern Virginia
Default

Old Jul 21, 2006 | 05:09 AM
  #1284  
PopTarts's Avatar
Registered User
Gold Member (Premium)
 
Joined: Jan 2005
Posts: 42,366
Likes: 1
From: Yrmom, MD
Default

Originally Posted by PopTarts,Jul 21 2006, 09:06 AM
but with only 2 on food, you can't constantly produce from your TC, right?

the key to taking advantage of the british manor thing is to also produce from your TC. so ideally you need to be producing workers from both wood and food.

it's more important early, because worker population/productivity is exponential - the more you train early, the better your economy is...
oh, and what makes the food thing important is, food is gathered much faster at the beginning. I believe the rate is almost twice that of wood. and you're looking at 120 or 150 wood per house, right?
Old Jul 21, 2006 | 05:09 AM
  #1285  
cap1's Avatar
 
Joined: Aug 2005
Posts: 167,324
Likes: 0
From: Northern Virginia
Default

Old Jul 21, 2006 | 05:09 AM
  #1286  
papa5murf's Avatar
Registered User
 
Joined: May 2004
Posts: 43,083
Likes: 0
From: London, England
Default

Originally Posted by PopTarts,Jul 21 2006, 09:06 AM
but with only 2 on food, you can't constantly produce from your TC, right?

the key to taking advantage of the british manor thing is to also produce from your TC. so ideally you need to be producing workers from both wood and food.

it's more important early, because worker population/productivity is exponential - the more you train early, the better your economy is...
i dont' use the TC till later........

i use the cards and the manors to get most of my workers....i do use the TC for workers tho.. but not constantly..
Old Jul 21, 2006 | 05:09 AM
  #1287  
O-turn's Avatar
Registered User
Gold Member (Premium)
 
Joined: May 2005
Posts: 167,020
Likes: 0
From: Naples, FL
Default

w3rd
Old Jul 21, 2006 | 05:10 AM
  #1288  
O-turn's Avatar
Registered User
Gold Member (Premium)
 
Joined: May 2005
Posts: 167,020
Likes: 0
From: Naples, FL
Default

w3rd
Old Jul 21, 2006 | 05:10 AM
  #1289  
papa5murf's Avatar
Registered User
 
Joined: May 2004
Posts: 43,083
Likes: 0
From: London, England
Default

Originally Posted by PopTarts,Jul 21 2006, 09:09 AM
oh, and what makes the food thing important is, food is gathered much faster at the beginning. I believe the rate is almost twice that of wood. and you're looking at 120 or 150 wood per house, right?
see now thats the efficiency game.... i haven't figured all that stuff out yet .... ..

150 for a manor..
Old Jul 21, 2006 | 05:10 AM
  #1290  
PopTarts's Avatar
Registered User
Gold Member (Premium)
 
Joined: Jan 2005
Posts: 42,366
Likes: 1
From: Yrmom, MD
Default

asdfsadfxzvasdf



All times are GMT -8. The time now is 12:40 AM.