s2000 team cancer rocks!
Originally posted by Venom
I signed up on 3 machines, one of which is my graphics workstation....
Dual P4 2.2 gig XEONS with a gig and a half of RAM
should help with some number crunching.
has done 17 ligands in 37 min so far
too bad the app doesn't utilize SMP.
-V
I signed up on 3 machines, one of which is my graphics workstation....
Dual P4 2.2 gig XEONS with a gig and a half of RAM
should help with some number crunching.
has done 17 ligands in 37 min so far
too bad the app doesn't utilize SMP.
-V
hey, I get baddest hardware I can convince the bosses to pay for 
I do 3D animation and even the fastest hardware gets brought to it's knees by 3D Studio MAX in a hurry!
but that's only from 8 to 5, from 5:30 to 7:30 it's all cancer crunching!
The workstations with dual processors could do twice as much if the app supported SMPS (multi-processing) but since multi cpu machines are the tiniest minority, optimizing it for single cpu pcs makes a lot more sense

I do 3D animation and even the fastest hardware gets brought to it's knees by 3D Studio MAX in a hurry!
but that's only from 8 to 5, from 5:30 to 7:30 it's all cancer crunching!
The workstations with dual processors could do twice as much if the app supported SMPS (multi-processing) but since multi cpu machines are the tiniest minority, optimizing it for single cpu pcs makes a lot more sense
Originally posted by s2k_redhead
How can you tell how many ligands you've processed?
How can you tell how many ligands you've processed?
2) Click on the (i) on the bottom right of the UD Application Window.
It will tell you the ligand information.
Click on the i button, second one along at the bottom of that UD screen! It shows how many ligands out of your current batch you've done.
I got an Athlon 2 gig processor and 500 mb of DDR RAM and typically 30 ligands take about 16 hours of processor time so I wouldn't get too disheartened!
I got an Athlon 2 gig processor and 500 mb of DDR RAM and typically 30 ligands take about 16 hours of processor time so I wouldn't get too disheartened!




ing.