Why cant the speedo keep up?
When you run your s2000 hard it skips numbers like 10-16-24mph etc.
But on a video game it counts every one and its so fast.
I dont understand how a production car of the S2000s value really doesnt keep up. I konw that the video games use a sensor on the car that shoots downward and mesasures how fast the ground is moving under the car. Opposed to the s2000 which uses rotational tire movement to calculate the speed.
But on a video game it counts every one and its so fast.
I dont understand how a production car of the S2000s value really doesnt keep up. I konw that the video games use a sensor on the car that shoots downward and mesasures how fast the ground is moving under the car. Opposed to the s2000 which uses rotational tire movement to calculate the speed.
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Originally Posted by genexrocket,Feb 18 2009, 01:15 PM
I think it's on purpose, imagine if you were traveling at 70.5 mph, it would alternate between 70 and 71 superfast and It would probably look pretty annoying, haha








