S2000 Talk Discussions related to the S2000, its ownership and enthusiasm for it.

Why cant the speedo keep up?

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Old Feb 18, 2009 | 12:28 PM
  #11  
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The sample rate of the sensor may be lower than rate of change that the vehicle is experiencing. Probably not but I certainly don't know for sure.

Either way, if it was really counting by 1 as you went WOT in 1st gear it would be changing so fast there's no way you'd be able to read it anyways. It would certainly be useless.


Originally Posted by Tjs S2k,Feb 18 2009, 03:15 PM
I konw that the video games use a sensor on the car that shoots downward and mesasures how fast the ground is moving under the car. Opposed to the s2000 which uses rotational tire movement to calculate the speed.
So you wrote the software? I'd be willing to be it just updates the current value based on control inputs of throttle/gear/steering rather than observe the rate of change between the rendered vehicle and the road underneath it.
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Old Feb 18, 2009 | 12:51 PM
  #12  
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The speedo is more accurate because it skips numbers. The operation of a real LCD light is slower than what a computer would simulate in a video game. It will take too long for a real LCD to display every single input in such a short period of time. By the time the LCD finished diplaying 45...46...47...48...49...50 mph you'll already be doing 60. Maybe if you put our speedo in a slower car, the acceleration will be slow enough for the LCD display to keep up with.

The reason it appears to keep up in video games is because you aren't looking at a real LCD display, you're looking at a computer simulation of an LCD, so it can refresh it's display at a much faster rate.
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Old Feb 18, 2009 | 01:03 PM
  #13  
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When your accellerating that fast the RPMs are whats important IMO
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Old Feb 18, 2009 | 01:09 PM
  #14  
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It can be done, 80's tech http://www.youtube.com/watch?v=L-E8u2o48ts
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Old Feb 18, 2009 | 03:39 PM
  #15  
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A video game is a video game..., sheesh
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Old Feb 18, 2009 | 03:51 PM
  #16  
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Originally Posted by S2K1DAY,Feb 18 2009, 01:08 PM
Are you comparing video games to real life?
^ ditto


on a side note...has anyone ever notice that our speedo will not show 1 mph?
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Old Feb 18, 2009 | 04:30 PM
  #17  
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Originally Posted by eCrS2k,Feb 18 2009, 08:51 PM
^ ditto


on a side note...has anyone ever notice that our speedo will not show 1 mph?
I've heard that before but I swear my speedometer does show 1MPH. Unfortunately, the weather probably won't be nice enough to check for another couple of months.
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Old Feb 18, 2009 | 04:49 PM
  #18  
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Originally Posted by bballplaya210,Feb 18 2009, 05:30 PM
I've heard that before but I swear my speedometer does show 1MPH. Unfortunately, the weather probably won't be nice enough to check for another couple of months.
Most speedometers won't show less than about 5mph (whether analog or digital).
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Old Feb 18, 2009 | 05:50 PM
  #19  
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Originally Posted by eCrS2k,Feb 18 2009, 07:51 PM
^ ditto


on a side note...has anyone ever notice that our speedo will not show 1 mph?
Sure it will.
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Old Feb 18, 2009 | 08:31 PM
  #20  
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Originally Posted by Tjs S2k,Feb 18 2009, 03:15 PM
I konw that the video games use a sensor on the car that shoots downward and mesasures how fast the ground is moving under the car.
what video game does that?? i wanna play it!

Originally Posted by daktruckie99
I'd be willing to be[t] it just updates the current value based on control inputs of throttle/gear/steering...
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