Car Talk - Non S2000 General Motoring and Non S2000 Car Talk

GT86

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Old Sep 14, 2012 | 12:35 PM
  #161  
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Originally Posted by arsie
edit: Still think that's over-rotated for a 4-wheel drift, it's a back end (but I'm no expert )
You can four wheel drift without clouds of billowing tyre smoke. Think back to the Fangio and Moss on their skinny tyres ...

Seriously though, the game is very realistic and I think it's unfair to criticise it until you've seen it in the flesh or had a go yourself. I have limited trackday experience (going back to my TVR days) but I do like to chuck a car around when I can, and I reckon the cars handle in the game pretty much as they do in real life.
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Old Sep 14, 2012 | 12:38 PM
  #162  
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The tyres dont smoke

http://www.pistonheads.com/news/25161.htm
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Old Sep 14, 2012 | 01:21 PM
  #163  
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Went past one today. Dull as dish water in the flesh. I think if I'd not clocked the twin tail pipes from a few hundred metres back I'd have gone past without knowing it wasn't just a Hyundai or something.
I went with an S2K over a Z4 in the end because of the drive, but I couldn't live with something that generic looking.
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Old Sep 14, 2012 | 02:34 PM
  #164  
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Originally Posted by Nottm_S2
Fair point but in both those pics the over-rotation is being corrected by steering into the line. And the line is right and on the rubber laid down. Shiskie's 4-wheel drift to be such would be on a tighter line closer to the apex. That wide on the track, at that angle with the arse out, it has to be a rear-end only jobbie. But hey I am no expert on shirt lifters

Where is MB when you need him
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Old Sep 14, 2012 | 03:18 PM
  #165  
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The car oversteers when parked on those crazy Premacies.

Stop wan king about on computers and try the real thing!
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Old Sep 14, 2012 | 10:31 PM
  #166  
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Saw one at JAE this year in a sort of copper burnt orange colour, both driver and passenger seemed very happy with their purchase. When asked, 'how's the drive?' massive smiles from both.
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Old Sep 15, 2012 | 02:40 AM
  #167  
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Originally Posted by Shiskine
Originally Posted by arsie' timestamp='1347650111' post='22012287
Front wheels all wrong in that four wheel drift
You're as bad as MB. He took one look at Spa on GT5 and pronounced the lines were "all wrong". Bear in mind the game's creator is about as anal and obsessive as anyone could be about accuracy. Having watched a lot of motorsport, I'd say most of the suggested lines in the game are pretty much spot on.

It's a four wheel drift so no need to turn into it as you would when just the arse comes round. Furthermore, that's a still so you can't be certain at what point I am in the corner. I've spent a lot of (too many) hours on this game and I'll defend the car physics and realism to the hilt ...
One look? All wrong? Possible over exaggeration there. Can you find the actual quote I wrote?

I've driven Spa many times, i'm probably in a decent position to comment.
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Old Sep 15, 2012 | 03:29 AM
  #168  
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Originally Posted by MB
One look? All wrong? Possible over exaggeration there. Can you find the actual quote I wrote?
Probably. Ah ... here we are ...

Originally Posted by MB
Just tried it in GT mode with my own S2000 and it's a fair bit better, although the racing blue lines are way off.
Originally Posted by MB
I've driven Spa many times, i'm probably in a decent position to comment.
When you learn to rev match, Stirling, I'll listen ...


(This thread is meant to be about Nick's GT86, not GT5's realism or lack thereof)
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Old Sep 15, 2012 | 03:36 AM
  #169  
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Ok so no criticism whatsoever of the accuracy of the track, just the lines they show.

Rev matching Can do it just fine ta. Guess you can't do that on your playstation / sofa.

But back OT...
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Old Sep 15, 2012 | 05:58 AM
  #170  
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The very idea of a Hachiroku and Playwithyourselfstation is soooo missing the point!

More cognitive dissonance than a mismatched gearshift...
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