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got on a mustang dyno today

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Old Jun 1, 2009 | 05:57 PM
  #51  
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Guys that is what shootout mode is for on dyno dynamics. All variables are fixed when in shootout mode so various shops/operators see the same numbers I'm not sure if mustang dyno's or dynojets have such a mode.
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Old Jun 1, 2009 | 07:12 PM
  #52  
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shootout mode on a DD is just a certification that shop owners can do to have their DD factory approved to where the numbers are directly comparable to other DD's with the same certification.

[QUOTE]The ShootOut mode system is not just a hardware or software upgrade
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Old Jun 1, 2009 | 07:22 PM
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Originally Posted by devs2k,Jun 1 2009, 05:36 PM
I plucked this from a site I cannot find at the moment, but just some FYI

Disadvantages of Roller Dynos...

...the tighter you tie a car into the dyno the more friction between the rubber on the wheels and the rollers on the dyno, this in turn applies more load to the engine making it harder for it to make power. You can not accurately account for this difference each and every time a car goes on the dyno the straps will be a different tension. Other important factors are tire pressure, tire position on the roller, direction the tire is facing and temperate of the tire, all of these uncontrollable factors effect the power
I'd rather read off of the strapped down car on rollers than a dynopack trying to account for a wheel THAT's NOT THERE! lol there's a ton more variables that the dynapack is trying to account for than a dynojet.

so far the dynojet is the only one that doesn't have a user defined variable that can throw off everything. the only thing you could mess with is the weather station but it would be pretty obvious if you were dynoing your car and the shop guy was putting a heat gun on the weather station and worst case you post an uncorrected dyno and it ignores all the weather anyway.

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Old Jun 1, 2009 | 07:41 PM
  #54  
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Trying to compare dynos is a worthless debate. Even amongst the same dynos (i.e., dynapack to dynapack) they do not read the same. There are WAY too many variables. Heck, even the same dyno will produce different results...even on the same day.

FWIW...when I had a N/A S2000 I made 246rwhp on Church's dynapack. The exact same setup, same testing conditions, etc. made 225 on AutoWave's Dyno Dynamics Dynamometer.

I am not going to debate the differences...but will simply tell you the that best thing you can do is baseline on a particular dyno and continue to use that dyno as you modify your car. Although the results will not be perfect, you will have the most accurate measurements period.
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Old Jun 1, 2009 | 07:42 PM
  #55  
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this is pretty interesting, i wanna go to a dynojet now to see what i put down
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Old Jun 1, 2009 | 08:05 PM
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Originally Posted by 2QYK4U,Jun 1 2009, 10:41 PM
Trying to compare dynos is a worthless debate. Even amongst the same dynos (i.e., dynapack to dynapack) they do not read the same. There are WAY too many variables. Heck, even the same dyno will produce different results...even on the same day.
you're right, all dyno's will vary a little, but I've seen camuman's car on two different dynojets on different days and the corrected difference was only 1.6%. considering the weather was 23 degrees different from one day to the other the intercooler was probably just working better on the one run and that was probably a bigger cause of the difference than the dyno itself.

my old CRX was within 1.1% on the same dynojet with 6 months in between the runs.
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Old Jun 1, 2009 | 08:12 PM
  #57  
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Originally Posted by passmans2kny,Jun 1 2009, 10:42 PM
this is pretty interesting, i wanna go to a dynojet now to see what i put down
that would be cool, my guess is that the results would be in between the dyno dynamics and the mustang.

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Old Jun 1, 2009 | 08:22 PM
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I'd rather read off of the strapped down car on rollers than a dynopack trying to account for a wheel THAT's NOT THERE! lol there's a ton more variables that the dynapack is trying to account for than a dynojet.

so far the dynojet is the only one that doesn't have a user defined variable that can throw off everything. the only thing you could mess with is the weather station but it would be pretty obvious if you were dynoing your car and the shop guy was putting a heat gun on the weather station and worst case you post an uncorrected dyno and it ignores all the weather anyway. [/QUOTE]
I hear what you are saying, but the dynapack doesn't try to "account" for the wheel, it just reads what it reads at the hubs, ignoring the effects of interia and outside variables lilke the ones mentioned in my above quotation. If the tuner wants to set some sort of correction, then he can, but the factors I mentioned are somewhat out of the tuners hand on a roller dyno.

I could see how one can make the arguement that a roller dyno simulates the real world better with tires and all, but for consistent readings and for sole tuning purposes, I think it's hard to beat a chassis dyno..
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Old Jun 1, 2009 | 09:03 PM
  #59  
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Originally Posted by devs2k,Jun 1 2009, 11:22 PM
I hear what you are saying, but the dynapack doesn't try to "account" for the wheel, it just reads what it reads at the hubs, ignoring the effects of interia and outside variables lilke the ones mentioned in my above quotation.
I think that's why the software used to say "flywheel" on the dyno graph
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Old Jun 2, 2009 | 03:35 AM
  #60  
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Originally Posted by candymanjl,Jun 1 2009, 10:03 PM
I think that's why the software used to say "flywheel" on the dyno graph
That still doesn't translate into flywheel horsepower as there is still drivetrain loss. I think there was a "title" error when the software was initially developed and nobody has bothered to fix it. I think the power should be referred to as hub horsepower even though a TCF is used which is supposed to account for wheels.
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